love.graphics.newCanvas
Available since LÖVE 0.8.0 |
It has been renamed from love.graphics.newFramebuffer. |
Creates a new Canvas object for offscreen rendering.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
canvas = love.graphics.newCanvas( )
Arguments
None.
Returns
Canvas canvas
- A new Canvas with width/height equal to the window width/height.
Function
Synopsis
canvas = love.graphics.newCanvas( width, height )
Arguments
Returns
Canvas canvas
- A new Canvas with specified width and height.
Function
Available since LÖVE 0.9.0 |
This variant is not supported in earlier versions. |
Synopsis
canvas = love.graphics.newCanvas( width, height, texture_type )
Arguments
number width
- The desired width of the Canvas.
number height
- The desired height of the Canvas.
TextureMode texture_type
- The desired texture mode of the Canvas.
Returns
Canvas canvas
- A new Canvas with specified width and height.
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