love.graphics.setCanvas

Available since LÖVE 0.8.0
It has been renamed from love.graphics.setRenderTarget.

Function

Synopsis

love.graphics.setCanvas( canvas )

Arguments

Canvas canvas
The new target.

Returns

Nothing.

Notes

Sets the render target to a specified Canvas. All drawing operations until the next love.graphics.setCanvas call will be redirected to the Canvas and not shown on the screen.

Function

Synopsis

love.graphics.setCanvas( )

Arguments

None.

Returns

Nothing.

Notes

Resets the render target to the screen, i.e. re-enables drawing to the screen.

Examples

Drawing to a canvas

function love.load()
    -- create canvas
    canvas = love.graphics.newCanvas()

    -- direct drawing operations to the canvas
    love.graphics.setCanvas(canvas)

    -- draw colored square to canvas
    love.graphics.setColor(230,240,120)
    love.graphics.rectangle('fill',0,0,100,100)

    -- re-enable drawing to the main screen
    love.graphics.setCanvas()
end

function love.draw()
    -- draw scaled canvas to screen
    love.graphics.setColor(255,255,255)
    love.graphics.draw(canvas, 200,100, 0, .5,.5)
end

See Also


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