love.graphics.setMode
Removed in LÖVE 0.9.0 |
Moved to the love.window module as love.window.setMode. |
Changes the display mode.
If width or height is 0, setMode will use the width or height of the desktop.
Changing the display mode may have side effects: for example, Canvases will be cleared; make sure to save their contents beforehand.
Note: if you have disabled the screen in conf.lua and use this functon to manually create the window, then you must not call any other love.graphics.* function before this one. Doing so will result in undefined behavior due to OpenGL specifics.
Function
Synopsis
success = love.graphics.setMode( width, height, fullscreen, vsync, fsaa )
Arguments
number width
- Display width.
number height
- Display height.
boolean fullscreen (false)
- Fullscreen (true), or windowed (false).
boolean vsync (true)
- True if LÖVE should wait for vsync, false otherwise.
number fsaa (0)
- The number of FSAA-buffers.
Returns
boolean success
- True if successful, false otherwise.
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