love.math
Available since LÖVE 0.9.0 |
This module is not supported in earlier versions. |
Provides system independent mathematical functions.
Functions
love.math.colorFromBytes | Converts a color from 0..255 to 0..1 range. | 11.3 | |
love.math.colorToBytes | Converts a color from 0..1 to 0..255 range. | 11.3 | |
love.math.compress | Compresses a string or data using a specific compression algorithm. | 0.10.0 | |
love.math.decompress | Decompresses a CompressedData or previously compressed string or Data object. | 0.10.0 | |
love.math.gammaToLinear | Converts a color from gamma-space (sRGB) to linear-space (RGB). | 0.9.1 | |
love.math.getRandomSeed | Gets the seed of the random number generator. | 0.9.0 | |
love.math.getRandomState | Gets the current state of the random number generator. | 0.9.1 | |
love.math.isConvex | Checks whether a polygon is convex. | 0.9.0 | |
love.math.linearToGamma | Converts a color from linear-space (RGB) to gamma-space (sRGB). | 0.9.1 | |
love.math.newBezierCurve | Creates a new BezierCurve object. | 0.9.0 | |
love.math.newRandomGenerator | Creates a new RandomGenerator object. | 0.9.0 | |
love.math.newTransform | Creates a new Transform object. | 11.0 | |
love.math.noise | Generates a Simplex noise value in 1-4 dimensions. | 0.9.0 | |
love.math.random | Get uniformly distributed pseudo-random number | 0.9.0 | |
love.math.randomNormal | Get a normally distributed pseudo random number. | 0.9.0 | |
love.math.setRandomSeed | Sets the seed of the random number generator. | 0.9.0 | |
love.math.setRandomState | Sets the current state of the random number generator. | 0.9.1 | |
love.math.triangulate | Decomposes a simple polygon into triangles. | 0.9.0 |
See Also
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