Difference between revisions of "love.event.push"
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− | + | Adds an event to the event queue. | |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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* [[parent::love.event]] | * [[parent::love.event]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Adds an event to the event queue.}} |
Revision as of 16:17, 14 February 2010
Adds an event to the event queue.
Contents
Function
Synopsis
love.event.push( e, a, b, c )
Arguments
Event e
- The type of event.
mixed a (nil)
- First event argument.
mixed b (nil)
- Second event argument.
mixed c (nil)
- Third event argument.
Returns
Nothing.
Examples
Quitting an app
function love.keypressed(k)
if k == 'escape' then
love.event.push('q') -- quit the game
end
end