Difference between revisions of "love.joystick.open"

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Opens up a joystick to be used, i.e. makes it ready to use. By default joysticks that are available at the start of your game will be opened.
 
Opens up a joystick to be used, i.e. makes it ready to use. By default joysticks that are available at the start of your game will be opened.
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NOTE: Unlike conventional Lua indexes, joysticks begin counting from 0. To to open the first joystick, you would use love.joystick.open(0)
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===

Revision as of 02:54, 24 March 2011

Opens up a joystick to be used, i.e. makes it ready to use. By default joysticks that are available at the start of your game will be opened.

NOTE: Unlike conventional Lua indexes, joysticks begin counting from 0. To to open the first joystick, you would use love.joystick.open(0)

Function

Synopsis

love.joystick.open( joystick )

Arguments

number joystick
The joystick to be opened

Returns

Nothing.

See Also

Other Languages