Difference between revisions of "ClientObject:send"
(Created page with 'Connect to a server. == Function == === Synopsis === <source lang="lua"> clientobject:init( sockettype ) </source> === Arguments === {{param|SocketType|string|"tcp", "udp" or use…') |
(Correcting the function description) |
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Line 1: | Line 1: | ||
− | + | Send data to a server. | |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | clientobject: | + | clientobject:send( data ) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param| | + | {{param|string|data|The updatable data to send to the server. If you want to update a table, then use lube.bin:pack() before sending.}} |
=== Returns === | === Returns === | ||
Nothing. | Nothing. | ||
Line 12: | Line 12: | ||
* [[parent::ClientObject]] | * [[parent::ClientObject]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description= | + | {{#set:Description=Send data to a server.}} |
== Other Languages == | == Other Languages == | ||
− | {{i18n|ClientObject: | + | {{i18n|ClientObject:send}} |
Latest revision as of 22:18, 6 March 2011
Send data to a server.
Function
Synopsis
clientobject:send( data )
Arguments
string data
- The updatable data to send to the server. If you want to update a table, then use lube.bin:pack() before sending.
Returns
Nothing.
See Also
Other Languages
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More info