Difference between revisions of "love.graphics.newFramebuffer"
(Added newin template) |
m (width used twice instead of width/height) |
||
Line 20: | Line 20: | ||
=== Arguments === | === Arguments === | ||
{{param|number|width|The desired width of the framebuffer.}} | {{param|number|width|The desired width of the framebuffer.}} | ||
− | {{param|number|height|The desired | + | {{param|number|height|The desired height of the framebuffer.}} |
=== Returns === | === Returns === | ||
{{param|Framebuffer|framebuffer|A new framebuffer with specified with and height.}} | {{param|Framebuffer|framebuffer|A new framebuffer with specified with and height.}} |
Revision as of 19:07, 14 November 2010
Available since LÖVE 0.7.0 |
It is not supported in earlier versions. |
Creates a new framebuffer object for offscreen rendering.
Contents
Function
Synopsis
framebuffer = love.graphics.newFramebuffer( )
Arguments
None.
Returns
Framebuffer framebuffer
- A new framebuffer with width/height equal to the window width/height.
Function
Synopsis
framebuffer = love.graphics.newFramebuffer( width, height )
Arguments
number width
- The desired width of the framebuffer.
number height
- The desired height of the framebuffer.
Returns
Framebuffer framebuffer
- A new framebuffer with specified with and height.
Notes
Specifying a size different from the window size will not resize the canvas but the resulting image itself. To resize the canvas you have to use love.graphics.scale.