Difference between revisions of "love.graphics.getCanvas"

m
(Clarified that getCanvas may return more than one canvas.)
 
Line 5: Line 5:
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
canvas = love.graphics.getCanvas( )
+
canvas, ... = love.graphics.getCanvas( )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
 
None.
 
None.
 
=== Returns ===
 
=== Returns ===
{{param|Canvas|canvas|The Canvas set by [[love.graphics.setCanvas|setCanvas]]. Returns nil if drawing to the real screen.}}
+
{{param|Canvas|canvas|The Canvas set by [[love.graphics.setCanvas|setCanvas]]. Returns <code>nil</code> if drawing to the screen.}}
 +
{{param|Canvas|...|Additional canvases if more than one was set.}}
  
 
== See Also ==
 
== See Also ==

Latest revision as of 16:21, 28 November 2024

Available since LÖVE 0.8.0
This function is not supported in earlier versions.

Gets the current target Canvas.

Function

Synopsis

canvas, ... = love.graphics.getCanvas( )

Arguments

None.

Returns

Canvas canvas
The Canvas set by setCanvas. Returns nil if drawing to the screen.
Canvas ...
Additional canvases if more than one was set.

See Also


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