Difference between revisions of "love.physics.newPrismaticJoint"
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=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | joint = love.physics. | + | joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay ) |
</source> | </source> | ||
=== Arguments === | === Arguments === |
Revision as of 09:49, 17 August 2010
Create a prismatic joints between two bodies.
A prismatic joint constrains two bodies to move relatively to each other on a specified axis. It does not allow for relative rotation. Its definition and operation are similar to a revolute joint, but with translation and force substituted for angle and torque.
Function
Synopsis
joint = love.physics.newPrismaticJoint( body1, body2, x, y, ax, ay )
Arguments
Body body1
- The first body to connect with a prismatic joint.
Body bdy2
- The second body to connect with a prismatic joint.
number x
- The x coordinate of the anchor point.
number y
- The y coordinate of the anchor point.
number ax
- The x coordinate of the axis vector.
number ay
- The y coordinate of the axis vector.
Returns
Joint joint
- The new prismatic joint.