Difference between revisions of "Body:setFixedRotation"
(add new func, note outstanding issue) |
m (updated bug warning, clarified phrasing elsewhere) |
||
Line 3: | Line 3: | ||
Bodies with fixed rotation don't vary the speed at which they rotate. | Bodies with fixed rotation don't vary the speed at which they rotate. | ||
− | WARNING: | + | WARNING: [[0.6.2 |LÖVE 0.6.2]] does not yet contain the fix for [http://love2d.org/forum/tracker.php?p=1&t=190 a bug] with this function when it is called with a false argument. |
== Function == | == Function == | ||
Line 11: | Line 11: | ||
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|boolean|isFixed| | + | {{param|boolean|isFixed|Whether the body should have fixed rotation.}} |
=== Returns === | === Returns === | ||
Nothing. | Nothing. |
Revision as of 16:54, 3 April 2010
Set whether a body has fixed rotation.
Bodies with fixed rotation don't vary the speed at which they rotate.
WARNING: LÖVE 0.6.2 does not yet contain the fix for a bug with this function when it is called with a false argument.
Function
Synopsis
Body:setFixedRotation( isFixed )
Arguments
boolean isFixed
- Whether the body should have fixed rotation.
Returns
Nothing.