Difference between revisions of "SourceType"
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== Constants == | == Constants == | ||
− | ;static: | + | ;static: The whole audio is decoded. |
− | ;stream: | + | ;stream: The audio is decoded in chunks when needed. |
+ | ;queue: The audio must be manually queued by user with [[Source:queue]]. | ||
+ | |||
+ | == Notes == | ||
+ | In 11.0, '''stream''' type is used if '''queue''' is specified in [[love.audio.newSource]]. | ||
== See Also == | == See Also == |
Revision as of 14:30, 24 October 2018
Types of audio sources.
A good rule of thumb is to use stream
for music files and static
for all short sound effects. Basically, you want to avoid loading large files into memory at once.
Contents
Constants
- static
- The whole audio is decoded.
- stream
- The audio is decoded in chunks when needed.
- queue
- The audio must be manually queued by user with Source:queue.
Notes
In 11.0, stream type is used if queue is specified in love.audio.newSource.
See Also
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