Difference between revisions of "(Image):refresh"
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− | {{ | + | {{newinoldin|[[0.9.0]]|090|[[11.0]]|110|type=function|text=It has been replaced by [[(Image):replacePixels|Image:replacePixels]]}} |
Reloads the Image's contents from the [[ImageData]] or [[CompressedData]] used to create the image. | Reloads the Image's contents from the [[ImageData]] or [[CompressedData]] used to create the image. | ||
== Function == | == Function == |
Revision as of 20:09, 1 April 2018
Available since LÖVE 0.9.0 and removed in LÖVE 11.0 |
It has been replaced by Image:replacePixels. |
Reloads the Image's contents from the ImageData or CompressedData used to create the image.
Contents
Function
Synopsis
Image:refresh( )
Arguments
None.
Returns
Nothing.
Function
Available since LÖVE 0.10.0 |
This variant is not supported in earlier versions. |
Synopsis
Image:refresh( x, y, width, height )
Arguments
number x
- The x-axis of the top-left corner of the area within the Image to reload.
number y
- The y-axis of the top-left corner of the area within the Image to reload.
number width
- The width of the area within the Image to reload.
number height
- The height of the area within the Image to reload.
Returns
Nothing.
Examples
function love.load()
imagedata = love.image.newImageData("pig.png")
image = love.graphics.newImage(imagedata)
end
function love.draw()
love.graphics.draw(image)
end
function love.keypressed(key)
if key == "e" then
-- Modify the original ImageData and apply the changes to the Image.
imagedata:mapPixel(function(x, y, r, g, b, a) return r/2, g/2, b/2, a/2 end)
image:refresh()
end
end
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