Difference between revisions of "Transform"
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+ | {{newin|[[0.11.0]]|110|type=type}} | ||
+ | == Constructors == | ||
+ | {{#ask: [[Category:Functions]] [[Constructs::Transform]] | ||
+ | | headers=hide | ||
+ | | default=None. | ||
+ | | format=template | ||
+ | | template=ListingFields | ||
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
+ | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
+ | }} | ||
+ | == Functions == | ||
+ | {{#ask: [[Category:Functions]] [[parent::Transform||Object]] | ||
+ | | headers=hide | ||
+ | | format=template | ||
+ | | template=ListingFields | ||
+ | | introtemplate=ListingIntro | ||
+ | | outrotemplate=ListingOutro | ||
+ | | ?Description | ||
+ | | ?PrettySince | ||
+ | | ?PrettyRemoved | ||
+ | }} | ||
+ | |||
+ | == Supertypes == | ||
+ | * [[parent::Object]] | ||
+ | == See Also == | ||
+ | * [[parent::love.math]] | ||
+ | [[Category:Types]] | ||
+ | {{#set:Description=}} | ||
+ | == Other Languages == | ||
+ | {{i18n|Transform}} |
Revision as of 01:44, 17 July 2017
Available since LÖVE 0.11.0 |
This type is not supported in earlier versions. |
Constructors
love.math.newTransform | Creates a new Transform object. | 11.0 |
Functions
Object:release | Immediately destroys the object's Lua reference. | 11.0 | |
Object:type | Gets the type of the object as a string. | ||
Object:typeOf | Checks whether an object is of a certain type. | ||
Transform:apply | Applies the given other Transform object to this one. | 11.0 | |
Transform:clone | Creates a new copy of this Transform. | 11.0 | |
Transform:getMatrix | Gets the internal transformation matrix stored by this Transform. | 11.0 | |
Transform:inverse | Creates a new Transform containing the inverse of this Transform. | 11.0 | |
Transform:inverseTransformPoint | Applies the reverse of the Transform object's transformation to the given 2D position. | 11.0 | |
Transform:isAffine2DTransform | Checks whether the Transform is an affine transformation. | 11.0 | |
Transform:reset | Resets the Transform to an identity state. | 11.0 | |
Transform:rotate | Applies a rotation to the Transform's coordinate system. | 11.0 | |
Transform:scale | Scales the Transform's coordinate system. | 11.0 | |
Transform:setMatrix | Directly sets the Transform's internal transformation matrix. | 11.0 | |
Transform:setTransformation | Resets the Transform to the specified transformation parameters. | 11.0 | |
Transform:shear | Applies a shear factor (skew) to the Transform's coordinate system. | 11.0 | |
Transform:transformPoint | Applies the Transform object's transformation to the given 2D position. | 11.0 | |
Transform:translate | Applies a translation to the Transform's coordinate system. | 11.0 |
Supertypes
See Also
Other Languages
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Українська –
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日本語 –
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