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− | Ser is a fast, robust, richly-featured table serialization library for Lua. It was specifically written to store configuration and save files for LÖVE games, but can be used anywhere.
| + | #REDIRECT [[bitser]] |
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− | (Since 2016-02-16, Ser is deprecated. The author will still fix reported bugs, but for new projects recommends [[bitser]] if you're using LuaJIT, and [[binser]] otherwise.)
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− | == Simple ==
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− | Ser is very simple and easy to use:
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− | <source lang="lua">local serialize = require 'ser'
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− | print(serialize({"Hello", world = true}))
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− | -- prints:
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− | -- return {"Hello", world = true}</source>
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− | == Fast ==
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− | Using Serpent's benchmark code, Ser is 33% faster than Serpent.
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− | == Robust ==
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− | Sometimes you have strange, non-euclidean geometries in your table constructions. It happens, I don't judge. Ser can deal with that, where some other serialization libraries cry "Iä! Iä! Cthulhu fhtagn!" and give up — or worse, silently produce incorrect data.
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− | == Download ==
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− | Get Ser from its [http://github.com/gvx/Ser GitHub repositiory].
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− | {{#set:LOVE Version=Any}}
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− | {{#set:Description=A fast, robust, richly-featured table serialisation library}}
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− | {{#set:License=MIT}}
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− | {{#set:Author=User:Robin}}
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− | [[Category:Libraries]]
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