Difference between revisions of "love.keyboard.isDown"
m (1 revision: Importing from potato (again).) |
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Checks whether a certain key is down. | Checks whether a certain key is down. | ||
== Function == | == Function == | ||
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=== Returns === | === Returns === | ||
{{param|boolean|down|True if the key is down, false if not.}} | {{param|boolean|down|True if the key is down, false if not.}} | ||
+ | == Examples == | ||
+ | === Quit on hitting escape === | ||
+ | <source lang="lua"> | ||
+ | function love.keypressed(k) | ||
+ | if k == 'escape' then | ||
+ | love.event.push('q') -- quit the game | ||
+ | end | ||
+ | end | ||
+ | </source> | ||
== See Also == | == See Also == | ||
* [[parent::love.keyboard]] | * [[parent::love.keyboard]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Checks whether a certain key is down.}} | {{#set:Description=Checks whether a certain key is down.}} |
Revision as of 00:02, 18 February 2010
Checks whether a certain key is down.
Contents
Function
Synopsis
down = love.keyboard.isDown( key )
Arguments
KeyConstant key
- The key to check.
Returns
boolean down
- True if the key is down, false if not.
Examples
Quit on hitting escape
function love.keypressed(k)
if k == 'escape' then
love.event.push('q') -- quit the game
end
end