Difference between revisions of "love.sound.newSoundData"
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− | + | Creates new SoundData from a Decoder. | |
+ | Fully expands the encoded sound data into raw sound data. Only do this for small files. | ||
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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* [[parent::love.sound]] | * [[parent::love.sound]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Creates new SoundData from a Decoder. |
+ | }} |
Revision as of 16:17, 14 February 2010
Creates new SoundData from a Decoder. Fully expands the encoded sound data into raw sound data. Only do this for small files.
Contents
Function
Synopsis
sounddata = love.sound.newSoundData( decoder )
Arguments
Decoder decoder
- Decode data from this Decoder until EOF.
Returns
SoundData sounddata
- A SoundData object.
Function
Synopsis
sd = love.sound.newSoundData( filename )
Arguments
string filename
- The filename of the file to load.
Returns
SoundData sd
- A new SoundData object.
Function
Synopsis
sounddata = love.sound.newSoundData( samples, rate, bits, channels )
Arguments
number samples
- Total number of samples.
number rate
- Number of samples per second
number bits
- Bits per sample (8 or 16).
number channels
- Either 1 for mono, or 2 for stereo
Returns
SoundData sounddata
- A new SoundData object, or zero in case of errors.
Examples
Loading SoundData from files
wav = love.sound.newSoundData("doom.wav")
-- Beware: if doom.mp3 is a huge file, it will take
-- ages to decode.
mp3 = love.sound.newSoundData("doom.mp3")