Difference between revisions of "Mesh:hasVertexColors"
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Gets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being [[love.graphics.setColor]].) | Gets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being [[love.graphics.setColor]].) | ||
Latest revision as of 16:33, 27 December 2015
Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 |
It has been replaced by Mesh:isAttributeEnabled("VertexColor"). |
Gets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being love.graphics.setColor.)
Per-vertex colors are enabled by default for a Mesh if at least one vertex color was not the default (255, 255, 255, 255) when the Mesh was created.
Function
Synopsis
vertexcolors = Mesh:hasVertexColors( )
Arguments
None.
Returns
boolean vertexcolors
- True if per-vertex coloring is used, otherwise love.graphics.setColor is used when drawing the Mesh.
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