Difference between revisions of "Mesh:setVertexColors"
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Sets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being [[love.graphics.setColor]].) | Sets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being [[love.graphics.setColor]].) | ||
Latest revision as of 16:32, 27 December 2015
Available since LÖVE 0.9.0 and removed in LÖVE 0.10.0 |
It has been replaced by Mesh:setAttributeEnabled("VertexColor", enable). |
Sets whether per-vertex colors are used instead of the constant color when drawing the Mesh (constant color being love.graphics.setColor.)
Per-vertex colors are enabled by default for a Mesh if at least one vertex color was not the default (255, 255, 255, 255) when the Mesh was created.
Function
Synopsis
Mesh:setVertexColors( on )
Arguments
boolean on
- True to use per-vertex coloring, otherwise love.graphics.setColor is used when drawing.
Returns
Nothing.
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