Difference between revisions of "love.image.newImageData"
m |
(It took me way too long to figure this out so hopefully this will help someone.) |
||
Line 10: | Line 10: | ||
{{param|number|height|The height of the ImageData.}} | {{param|number|height|The height of the ImageData.}} | ||
=== Returns === | === Returns === | ||
− | {{param|ImageData|imageData|The new blank ImageData object.}} | + | {{param|ImageData|imageData|The new blank ImageData object. Each pixel's color values, (including the alpha values!) will be set to zero.}} |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === |
Revision as of 08:22, 23 February 2014
Creates a new ImageData object.
This function can be slow if it is called repeatedly, such as from love.update or love.draw. If you need to use a specific resource often, create it once and store it somewhere it can be reused! |
Contents
Function
Synopsis
imageData = love.image.newImageData( width, height )
Arguments
Returns
ImageData imageData
- The new blank ImageData object. Each pixel's color values, (including the alpha values!) will be set to zero.
Function
Synopsis
imageData = love.image.newImageData( filename )
Arguments
string filename
- The filename of the image file.
Returns
ImageData imageData
- The new ImageData object.
Function
Synopsis
imageData = love.image.newImageData( filedata )
Arguments
FileData filedata
- The encoded file data to decode into image data.
Returns
ImageData imageData
- The new ImageData object.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info