Difference between revisions of "0.9.1"

m
m (Updated changelog)
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* Added [[Source:clone]].
 
* Added [[Source:clone]].
 
* Added [[ParticleSystem:clone]].
 
* Added [[ParticleSystem:clone]].
 +
* Added [[ParticleSystem:moveTo]], has smoother emitter movement compared to [[ParticleSystem:setPosition]].
 +
* Added [[ParticleSystem:setRelativeRotation]].
 
* Added [[love.graphics.setWireframe]] and [[love.graphics.isWireframe]] for debugging.
 
* Added [[love.graphics.setWireframe]] and [[love.graphics.isWireframe]] for debugging.
 
* Added [[Mesh:setDrawRange]] and [[Mesh:getDrawRange]].
 
* Added [[Mesh:setDrawRange]] and [[Mesh:getDrawRange]].
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* Added [[love.window.getPixelScale]].
 
* Added [[love.window.getPixelScale]].
 
* Added [[love.graphics.getSystemLimit]].
 
* Added [[love.graphics.getSystemLimit]].
* Added [[ParticleSystem:moveTo]], has smoother emitter movement compared to [[ParticleSystem:setPosition]].
 
 
* Added antialiasing support to [[Canvas]]es.
 
* Added antialiasing support to [[Canvas]]es.
 
* Added [[Canvas:getFSAA]].
 
* Added [[Canvas:getFSAA]].
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** Added [[GraphicsFeature|love.graphics.isSupported("srgb")]]
 
** Added [[GraphicsFeature|love.graphics.isSupported("srgb")]]
 
** Added [[love.math.gammaToLinear]] and [[love.math.linearToGamma]].
 
** Added [[love.math.gammaToLinear]] and [[love.math.linearToGamma]].
 +
* Added [[RandomGenerator:getState]] and [[RandomGenerator:setState]].
  
 
=== Deprecations ===
 
=== Deprecations ===
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* Fixed [[love.graphics.reset]] causing crashes when called in between love.graphics.push/pop.
 
* Fixed [[love.graphics.reset]] causing crashes when called in between love.graphics.push/pop.
 
* Fixed tab characters ("\t") to display properly with [[love.graphics.print]].
 
* Fixed tab characters ("\t") to display properly with [[love.graphics.print]].
 +
* Fixed [[World:getBodyList]] and [[World:getJointList]] causing hard crashes.
  
 
=== Other Changes ===
 
=== Other Changes ===
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* Updated [[Source:play]] to return a boolean indicating success.
 
* Updated [[Source:play]] to return a boolean indicating success.
 
* Updated t.console in [[love.conf]] to create the console before modules are loaded in Windows.
 
* Updated t.console in [[love.conf]] to create the console before modules are loaded in Windows.
 +
* Updated [[Mesh]] [[Mesh:setVertexMap|vertex maps]] (index buffers) to use less VRAM space.
  
  

Revision as of 00:27, 14 February 2014

O.png The information on this page may not be accurate or up to date due to the information pertaining to a version that is currently in development.  


The codename for LÖVE 0.9.1 is Baby Inspector. It is currently not released.

Changes from 0.9.0

Additions

Deprecations

Fixes

Other Changes


no-game screen