Difference between revisions of "love.joystick.getJoysticks"
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== Examples == | == Examples == | ||
<source lang="lua"> | <source lang="lua"> | ||
− | |||
− | |||
− | |||
− | |||
function love.draw() | function love.draw() | ||
+ | local joysticks = love.joystick.getJoysticks() | ||
for i, joystick in ipairs(joysticks) do | for i, joystick in ipairs(joysticks) do | ||
love.graphics.print(joystick:getName(), 10, i * 20) | love.graphics.print(joystick:getName(), 10, i * 20) | ||
Line 22: | Line 19: | ||
end | end | ||
</source> | </source> | ||
+ | |||
== See Also == | == See Also == | ||
* [[Constructs::Joystick]] | * [[Constructs::Joystick]] |
Revision as of 01:38, 11 October 2013
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets a list of connected Joysticks.
Function
Synopsis
joysticks = love.joystick.getJoysticks( )
Arguments
None.
Returns
Examples
function love.draw()
local joysticks = love.joystick.getJoysticks()
for i, joystick in ipairs(joysticks) do
love.graphics.print(joystick:getName(), 10, i * 20)
end
end
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