Difference between revisions of "SpriteBatch:getBufferSize"
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== See Also == | == See Also == | ||
* [[parent::SpriteBatch]] | * [[parent::SpriteBatch]] | ||
+ | * [[SpriteBatch:setBufferSize]] | ||
* [[SpriteBatch:getCount]] | * [[SpriteBatch:getCount]] | ||
[[Category:Functions]] | [[Category:Functions]] |
Latest revision as of 08:40, 1 September 2013
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Gets the maximum number of sprites the SpriteBatch can hold.
Function
Synopsis
size = SpriteBatch:getBufferSize( )
Arguments
None.
Returns
number size
- The maximum number of sprites the batch can hold.
See Also
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