Difference between revisions of "Joystick:getAxisCount"
(Moved from love.joystick.getAxisCount) |
m ('Returns' -> 'Gets') |
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{{newin|[[0.9.0]]|090|type=function|text=It has been moved from [[love.joystick.getNumAxes]]}} | {{newin|[[0.9.0]]|090|type=function|text=It has been moved from [[love.joystick.getNumAxes]]}} | ||
− | + | Gets the number of axes on the joystick. | |
== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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* [[Joystick:getAxes]] | * [[Joystick:getAxes]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description= | + | {{#set:Description=Gets the number of axes on the joystick.}} |
== Other Languages == | == Other Languages == | ||
{{i18n|Joystick:getAxisCount}} | {{i18n|Joystick:getAxisCount}} |
Latest revision as of 21:42, 26 August 2013
Available since LÖVE 0.9.0 |
It has been moved from love.joystick.getNumAxes. |
Gets the number of axes on the joystick.
Function
Synopsis
axes = Joystick:getAxisCount( )
Arguments
None.
Returns
number axes
- The number of axes available.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info