Difference between revisions of "Contact:getPositions"
(Added Contact:getPositions.) |
m |
||
Line 1: | Line 1: | ||
− | {{newin|[[0.8.0]]|080|type= | + | {{newin|[[0.8.0]]|080|type=function}} |
Returns the contact points of the two colliding fixtures. There can be one or two points. | Returns the contact points of the two colliding fixtures. There can be one or two points. | ||
Latest revision as of 21:12, 29 May 2013
Available since LÖVE 0.8.0 |
This function is not supported in earlier versions. |
Returns the contact points of the two colliding fixtures. There can be one or two points.
Function
Synopsis
x1, y1, x2, y2 = Contact:getPositions( )
Arguments
None.
Returns
number x1
- The x coordinate of the first contact point.
number y1
- The y coordinate of the first contact point.
number x2
- The x coordinate of the second contact point.
number y2
- The y coordinate of the second contact point.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info