Difference between revisions of "Canvas:getImageData"
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{{newin|[[0.8.0]]|080|type=function|text=It has been renamed from [[Framebuffer:getImageData]]}} | {{newin|[[0.8.0]]|080|type=function|text=It has been renamed from [[Framebuffer:getImageData]]}} | ||
− | + | Generates [[ImageData]] from the contents of the Canvas. Think of it as taking a screenshot of the hidden screen that is the Canvas. | |
== Function == | == Function == | ||
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None. | None. | ||
=== Returns === | === Returns === | ||
− | {{param|ImageData|data|The | + | {{param|ImageData|data|The new ImageData made from the Canvas' image.}} |
== See Also == | == See Also == | ||
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* [[love.graphics.newScreenshot]] | * [[love.graphics.newScreenshot]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description= | + | {{#set:Description=Generates [[ImageData]] from the contents of the Canvas.}} |
== Other Languages == | == Other Languages == | ||
{{i18n|Canvas:getImageData}} | {{i18n|Canvas:getImageData}} |
Revision as of 09:55, 30 August 2013
Available since LÖVE 0.8.0 |
It has been renamed from Framebuffer:getImageData. |
Generates ImageData from the contents of the Canvas. Think of it as taking a screenshot of the hidden screen that is the Canvas.
Function
Synopsis
data = Canvas:getImageData( )
Arguments
None.
Returns
ImageData data
- The new ImageData made from the Canvas' image.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info