Difference between revisions of "Body:getLocalVector"
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=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | + | localX, localY = Body:getLocalVector( worldX, worldY ) | |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
− | {{param|number| | + | {{param|number|worldX|The vector x component in world coordinates.}} |
− | {{param|number| | + | {{param|number|worldY|The vector y component in world coordinates.}} |
=== Returns === | === Returns === | ||
− | {{param|number| | + | {{param|number|localX|The vector x component in local coordinates.}} |
− | {{param|number| | + | {{param|number|localY|The vector y component in local coordinates.}} |
== See Also == | == See Also == |
Latest revision as of 10:10, 26 January 2016
Transform a vector from world coordinates to local coordinates.
Function
Synopsis
localX, localY = Body:getLocalVector( worldX, worldY )
Arguments
number worldX
- The vector x component in world coordinates.
number worldY
- The vector y component in world coordinates.
Returns
number localX
- The vector x component in local coordinates.
number localY
- The vector y component in local coordinates.
See Also
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