Difference between revisions of "Body:getLocalPoint"

m
Line 4: Line 4:
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
local_x, local_y = Body:getLocalPoint( world_x, world_y )
+
localX, localY = Body:getLocalPoint( worldX, worldY )
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
{{param|number|world_x|The x position in world coordinates.}}
+
{{param|number|worldX|The x position in world coordinates.}}
{{param|number|world_y|The y position in world coordinates.}}
+
{{param|number|worldY|The y position in world coordinates.}}
 
=== Returns ===
 
=== Returns ===
{{param|number|local_x|The x position in local coordinates.}}
+
{{param|number|localX|The x position in local coordinates.}}
{{param|number|local_y|The y position in local coordinates.}}
+
{{param|number|localY|The y position in local coordinates.}}
  
 
== See Also ==
 
== See Also ==

Revision as of 10:09, 26 January 2016

Transform a point from world coordinates to local coordinates.

Function

Synopsis

localX, localY = Body:getLocalPoint( worldX, worldY )

Arguments

number worldX
The x position in world coordinates.
number worldY
The y position in world coordinates.

Returns

number localX
The x position in local coordinates.
number localY
The y position in local coordinates.

See Also


Other Languages