Difference between revisions of "Body:getLinearDamping"
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+ | Gets the linear damping of the Body. | ||
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+ | The linear damping is the ''rate of decrease of the linear velocity over time''. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving. | ||
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+ | Damping is not the same as friction - they can be modelled together. However, only damping is provided by Box2D (and LOVE). | ||
== Function == | == Function == | ||
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* [[parent::Body]] | * [[parent::Body]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Gets the linear damping of the Body. |
+ | }} |
Revision as of 16:17, 14 February 2010
Gets the linear damping of the Body.
The linear damping is the rate of decrease of the linear velocity over time. A moving body with no damping and no external forces will continue moving indefinitely, as is the case in space. A moving body with damping will gradually stop moving.
Damping is not the same as friction - they can be modelled together. However, only damping is provided by Box2D (and LOVE).
Function
Synopsis
damping = Body:getLinearDamping( )
Arguments
None.
Returns
number damping
- The value of the linear damping.