Difference between revisions of "ClientObject:receive"

m
 
Line 1: Line 1:
Connect to a server.
+
Receive data from the server.
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
clientobject:init( sockettype )
+
clientobject:receive()
 
</source>
 
</source>
=== Arguments ===
 
{{param|SocketType|string|"tcp", "udp" or user-defined.}}
 
 
=== Returns ===
 
=== Returns ===
Nothing.
+
data from the server.
 
== See Also ==
 
== See Also ==
 
* [[parent::ClientObject]]
 
* [[parent::ClientObject]]
 +
* [[ClientObject:send]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Connect to a server.}}
+
{{#set:Description=Receive data from the server.}}
 
== Other Languages ==
 
== Other Languages ==
{{i18n|ClientObject:init}}
+
{{i18n|ClientObject:receive}}

Latest revision as of 16:56, 20 November 2010

Receive data from the server.

Function

Synopsis

clientobject:receive()

Returns

data from the server.

See Also

Other Languages