Difference between revisions of "SpriteBatch:addq"
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{{#set:Description=Add a Quad to the batch.}} | {{#set:Description=Add a Quad to the batch.}} | ||
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== Other Languages == | == Other Languages == | ||
{{i18n|SpriteBatch:addq}} | {{i18n|SpriteBatch:addq}} |
Revision as of 10:12, 25 March 2011
Add a Quad to the batch.
Function
Synopsis
SpriteBatch:addq( quad, x, y, r, sx, sy, ox, oy )
Arguments
Quad quad
- The Quad to add.
number x
- The position to draw the object (x-axis).
number y
- The position to draw the object (y-axis).
number r (0)
- Orientation (radians).
number sx (1)
- Scale factor (x-axis).
number sy (sx)
- Scale factor (y-axis).
number ox (0)
- Origin offset (x-axis).
number oy (0)
- Origin offset (y-axis).
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info