Difference between revisions of "love.graphics.setFont"
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+ | == Other Languages == | ||
+ | {{i18n|love.graphics.setFont}} |
Revision as of 20:22, 18 November 2010
Set an already-loaded Font as the current font.
This function doesn't allocate a new font and can be used in love.draw
Contents
Function
Synopsis
love.graphics.setFont( font )
Arguments
Font font
- The Font object to use.
Returns
Nothing.
Function
Synopsis
love.graphics.setFont( filename, size )
Arguments
Returns
Nothing.
Function
This variant creates a new font using the default font and the size specified, and sets it as the current font. Do not use this function in love.update or love.draw. That would create a new font every frame, eating up memory very quickly.
Synopsis
love.graphics.setFont( size )
Arguments
number size (12)
- The size of the font.
Returns
Nothing.
Examples
Draw some text with default font, 18px
love.graphics.setFont(18)
function love.draw()
love.graphics.print("Hello", 300, 300)
end
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
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Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info