Difference between revisions of "love.physics.getMeter"
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{{param|number|scale|The scale factor as an integer.}} | {{param|number|scale|The scale factor as an integer.}} | ||
== See Also == | == See Also == | ||
− | * [[parent::love.physics | + | * [[parent::love.physics] |
* [[love.physics.setMeter]] | * [[love.physics.setMeter]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
{{#set:Description=Returns the meter scale factor.}} | {{#set:Description=Returns the meter scale factor.}} | ||
{{#set:Since=080}} | {{#set:Since=080}} | ||
− | |||
== Other Languages == | == Other Languages == | ||
{{i18n|love.physics.getMeter}} | {{i18n|love.physics.getMeter}} |
Revision as of 15:09, 17 December 2024
Available since LÖVE 0.8.0 |
This function is not supported in earlier versions. |
Returns the meter scale factor.
All coordinates in the physics module are divided by this number, creating a convenient way to draw the objects directly to the screen without the need for graphics transformations.
It is recommended to create shapes no larger than 10 times the scale. This is important because Box2D is tuned to work well with shape sizes from 0.1 to 10 meters.
Function
Synopsis
scale = love.physics.getMeter( )
Arguments
None.
Returns
number scale
- The scale factor as an integer.
See Also
- [[parent::love.physics]
- love.physics.setMeter
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