Difference between revisions of "11.5"
m (Updated changelog) |
m (Android-specific changelog.) |
||
Line 3: | Line 3: | ||
== Changes from [[11.4]] == | == Changes from [[11.4]] == | ||
+ | |||
+ | === Additions === | ||
+ | * Added "LÖVE Loader" launcher on Android for easier loading of .love files. | ||
=== Fixes === | === Fixes === |
Revision as of 04:45, 15 November 2023
The codename for LÖVE 11.5 is Mysterious Mysteries. It is currently not released.
Changes from 11.4
Additions
- Added "LÖVE Loader" launcher on Android for easier loading of .love files.
Fixes
- Fixed inconsistent and buggy behaviour of pairs by updating LuaJIT.
- Fixed "unexpected alignment" errors when running love on some 32 bit Linux systems.
- Fixed running fused games on Windows when the executable has been code-signed.
- Fixed undefined behaviour in love.data.hash's implementation.
- Fixed writing files when a symlink exists in the save directory's path.
- Fixed love.threaderror not being called if the error message is an empty string.
- Fixed a race condition when a Thread is destroyed immediately after Thread:start.
- Fixed unexpectedly slow first frames on macOS.
- Fixed love.joystick.setGamepadMapping when replacing an existing mapping.
- Fixed love.joystick.getGamepadMappingString.
- Fixed duplicate platform fields in love.joystick.saveGamepadMappings.
- Fixed DistanceJoint type information.
- Fixed time drift in Source:tell after a Source loops.
- Fixed audio not always pausing when the app is minimized on Android.
- Fixed RecordingDevice:start to return false instead of hard-crashing on iOS.
- Fixed identical frames in Ogg Theora videos being skipped.
- Fixed love.font.newBMFontRasterizer's single file parameter variant.
- Fixed the original window size not always being restored when exiting fullscreen on Linux.
- Fixed some cases of framerate hitches in Windows when vsync is enabled in windowed mode.
- Fixed colors appearing over-saturated on P3 displays in macOS.
- Fixed textures looking washed out when gamma-correct rendering is used on some Android devices.
- Fixed images with mipmaps when ANGLE is used with an AMD GPU.
- Fixed line rendering when duplicate points are used in the line.
- Fixed line rendering with miter and bevel line join modes when antiparallel lines are formed.
- Fixed a crash when calling Text:add with an empty string parameter.