Difference between revisions of "love.mouse.isGrabbed"
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− | + | Checks if the mouse is grabbed. | |
− | == | + | == Function == |
− | === | + | === Synopsis === |
<source lang="lua"> | <source lang="lua"> | ||
grabbed = love.mouse.isGrabbed( ) | grabbed = love.mouse.isGrabbed( ) | ||
</source> | </source> | ||
− | === | + | === Arguments === |
− | + | None. | |
− | === | + | === Returns === |
− | {{param|boolean | + | {{param|boolean|grabbed|True if the cursor is grabbed, false if it is not.}} |
− | == | + | == Examples == |
− | + | Toggles whether the mouse is grabbed by pressing tab, using [[love.mouse.setGrab]]. | |
<source lang="lua"> | <source lang="lua"> | ||
function love.keypressed(key) | function love.keypressed(key) | ||
if key == "tab" then | if key == "tab" then | ||
− | local state = not love.mouse.isGrabbed() -- | + | local state = not love.mouse.isGrabbed() -- the opposite of whatever it currently is |
love.mouse.setGrab(state) | love.mouse.setGrab(state) | ||
end | end | ||
end | end | ||
</source> | </source> | ||
− | == | + | == See Also == |
− | * [[parent::love.mouse | + | * [[parent::love.mouse]] |
− | * [[love.mouse.setGrab | + | * [[love.mouse.setGrab]] |
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description= | + | {{#set:Description=Checks if the mouse is grabbed.}} |
{{#set:Since=000}} | {{#set:Since=000}} | ||
− | == | + | == Other Languages == |
{{i18n|love.mouse.isGrabbed}} | {{i18n|love.mouse.isGrabbed}} |
Revision as of 11:33, 20 January 2014
Checks if the mouse is grabbed.
Function
Synopsis
grabbed = love.mouse.isGrabbed( )
Arguments
None.
Returns
boolean grabbed
- True if the cursor is grabbed, false if it is not.
Examples
Toggles whether the mouse is grabbed by pressing tab, using love.mouse.setGrab.
function love.keypressed(key)
if key == "tab" then
local state = not love.mouse.isGrabbed() -- the opposite of whatever it currently is
love.mouse.setGrab(state)
end
end
See Also
Other Languages
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More info