Difference between revisions of "love.gamepadpressed"
m |
(→See Also) |
||
Line 19: | Line 19: | ||
{{#set:Description=Called when a Joystick's virtual gamepad button is pressed.}} | {{#set:Description=Called when a Joystick's virtual gamepad button is pressed.}} | ||
{{#set:Subcategory=Joystick}} | {{#set:Subcategory=Joystick}} | ||
+ | {{#set:Since=090}} | ||
+ | |||
== Other Languages == | == Other Languages == | ||
{{i18n|love.gamepadpressed}} | {{i18n|love.gamepadpressed}} |
Revision as of 11:20, 6 April 2021
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Called when a Joystick's virtual gamepad button is pressed.
Function
Synopsis
love.gamepadpressed( joystick, button )
Arguments
Joystick joystick
- The joystick object.
GamepadButton button
- The virtual gamepad button.
Returns
Nothing.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info