Difference between revisions of "BezierCurve:evaluate"
m (moved BezierCurve:eval to BezierCurve:evaluate: Renamed) |
(Function was renamed) |
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=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
− | x,y = BezierCurve: | + | x,y = BezierCurve:evaluate(t) |
</source> | </source> | ||
=== Arguments === | === Arguments === | ||
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{{#set:Description=Evaluate Bézier curve at parameter t.}} | {{#set:Description=Evaluate Bézier curve at parameter t.}} | ||
== Other Languages == | == Other Languages == | ||
− | {{i18n|BezierCurve: | + | {{i18n|BezierCurve:evaluate}} |
Revision as of 23:43, 23 September 2013
Available since LÖVE 0.9.0 |
This function is not supported in earlier versions. |
Evaluate Bézier curve at parameter t. The parameter must be between 0 and 1 (inclusive).
This function can be used to move objects along paths or tween parameters. However it should not be used to render the curve, see BezierCurve:render for that purpose.
Function
Synopsis
x,y = BezierCurve:evaluate(t)
Arguments
number t
- Where to evaluate the curve.
Returns
number x
- x coordinate of the curve at parameter t.
number y
- y coordinate of the curve at parameter t.
See Also
Other Languages
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More info