Difference between revisions of "love.graphics.setMode"
m (Moved the warning about deferred window creation to a Notes section) |
m |
||
Line 1: | Line 1: | ||
{{oldin|[[0.9.0]]|090|type=function|text=Moved to the [[love.window]] module as [[love.window.setMode]]}} | {{oldin|[[0.9.0]]|090|type=function|text=Moved to the [[love.window]] module as [[love.window.setMode]]}} | ||
− | Changes the display mode. | + | Changes the window size, or the display mode if fullscreen. |
If width or height is 0, setMode will use the width or height of the desktop. | If width or height is 0, setMode will use the width or height of the desktop. |
Revision as of 19:52, 8 November 2013
Removed in LÖVE 0.9.0 |
Moved to the love.window module as love.window.setMode. |
Changes the window size, or the display mode if fullscreen.
If width or height is 0, setMode will use the width or height of the desktop.
Changing the display mode may have side effects: for example, Canvases will be cleared; make sure to save their contents beforehand.
Function
Synopsis
success = love.graphics.setMode( width, height, fullscreen, vsync, fsaa )
Arguments
number width
- Display width.
number height
- Display height.
boolean fullscreen (false)
- Fullscreen (true), or windowed (false).
boolean vsync (true)
- True if LÖVE should wait for vsync, false otherwise.
number fsaa (0)
- The number of FSAA-buffers.
Returns
boolean success
- True if successful, false otherwise.
Notes
If you have disabled the screen in conf.lua and use this function to manually create the window, then you must not call any other love.graphics.* function before this one. Doing so will result in undefined behavior and/or crashes.
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info