Difference between revisions of "Body:isStatic"
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Get the static status of the body. | Get the static status of the body. | ||
A static body has no mass and a constant position. It will not react to collisions. Often used for walls. | A static body has no mass and a constant position. It will not react to collisions. Often used for walls. | ||
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A dynamic body has mass and can move. It will react to collisions when the world is updated. | A dynamic body has mass and can move. It will react to collisions when the world is updated. |
Latest revision as of 18:56, 16 May 2012
Removed in LÖVE 0.8.0 |
This method is not supported in that and later versions. |
Get the static status of the body.
A static body has no mass and a constant position. It will not react to collisions. Often used for walls.
A dynamic body has mass and can move. It will react to collisions when the world is updated.
Function
Synopsis
status = Body:isStatic( )
Arguments
None.
Returns
boolean status
- The static status of the body.
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