Difference between revisions of "World:isLocked"

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Returns if the world is updating its state.
 
Returns if the world is updating its state.
  

Latest revision as of 13:46, 4 May 2012

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Returns if the world is updating its state.

This will return true inside the callbacks from World:setCallbacks.

Function

Synopsis

locked = World:isLocked( )

Arguments

None.

Returns

boolean locked
Will be true if the world is in the process of updating its state.

See Also


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