Difference between revisions of "World:isLocked"
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Returns if the world is updating its state. | Returns if the world is updating its state. | ||
Latest revision as of 13:46, 4 May 2012
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Returns if the world is updating its state.
This will return true inside the callbacks from World:setCallbacks.
Function
Synopsis
locked = World:isLocked( )
Arguments
None.
Returns
boolean locked
- Will be true if the world is in the process of updating its state.
See Also
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