Difference between revisions of "Body:isActive"
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Returns whether the body is actively used in the simulation. | Returns whether the body is actively used in the simulation. | ||
Latest revision as of 13:45, 4 May 2012
Available since LÖVE 0.8.0 |
This method is not supported in earlier versions. |
Returns whether the body is actively used in the simulation.
Function
Synopsis
status = Body:isActive( )
Arguments
None.
Returns
boolean status
- True if the body is active or false if not.
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