Difference between revisions of "Body:isActive"

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Returns whether the body is actively used in the simulation.
 
Returns whether the body is actively used in the simulation.
  

Latest revision as of 13:45, 4 May 2012

Available since LÖVE 0.8.0
This method is not supported in earlier versions.

Returns whether the body is actively used in the simulation.

Function

Synopsis

status = Body:isActive( )

Arguments

None.

Returns

boolean status
True if the body is active or false if not.

See Also


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