Difference between revisions of "World:getCallbacks"
(Added 0.8.0 version.) |
|||
Line 1: | Line 1: | ||
− | + | Returns functions for the callbacks during the world update. | |
+ | |||
== Function == | == Function == | ||
+ | {{newin|[[0.8.0]]|type=variant}} | ||
+ | === Synopsis === | ||
+ | <source lang="lua"> | ||
+ | beginContact, endContact, preSolve, postSolve = World:getCallbacks( ) | ||
+ | </source> | ||
+ | === Arguments === | ||
+ | None. | ||
+ | === Returns === | ||
+ | {{param|function|beginContact|Gets called when two fixtures begin to overlap.}} | ||
+ | {{param|function|endContact|Gets called when two fixtures cease to overlap.}} | ||
+ | {{param|function|preSolve|Gets called before a collision gets resolved.}} | ||
+ | {{param|function|postSolve|Gets called after the collision has been resolved.}} | ||
+ | |||
+ | == Function == | ||
+ | {{oldin|[[0.8.0]]|type=variant}} | ||
=== Synopsis === | === Synopsis === | ||
<source lang="lua"> | <source lang="lua"> | ||
Line 12: | Line 28: | ||
{{param|function|remove|Called when two shapes finish colliding.}} | {{param|function|remove|Called when two shapes finish colliding.}} | ||
{{param|function|result|No idea. Never seems to be called...}} | {{param|function|result|No idea. Never seems to be called...}} | ||
+ | |||
== See Also == | == See Also == | ||
* [[parent::World]] | * [[parent::World]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description= | + | {{#set:Description=Returns functions for the callbacks during the world update.}} |
{{#set:Since=000}} | {{#set:Since=000}} | ||
== Other Languages == | == Other Languages == | ||
{{i18n|World:getCallbacks}} | {{i18n|World:getCallbacks}} |
Revision as of 07:07, 17 April 2012
Returns functions for the callbacks during the world update.
Contents
Function
Available since LÖVE 0.8.0 |
This variant is not supported in earlier versions. |
Synopsis
beginContact, endContact, preSolve, postSolve = World:getCallbacks( )
Arguments
None.
Returns
function beginContact
- Gets called when two fixtures begin to overlap.
function endContact
- Gets called when two fixtures cease to overlap.
function preSolve
- Gets called before a collision gets resolved.
function postSolve
- Gets called after the collision has been resolved.
Function
Removed in LÖVE 0.8.0 |
This variant is not supported in that and later versions. |
Synopsis
add, persist, remove, result = World:getCallbacks( )
Arguments
None.
Returns
function add
- Called when two shapes first collide.
function persist
- Called each frame, if collision lasts more than 1 frame.
function remove
- Called when two shapes finish colliding.
function result
- No idea. Never seems to be called...
See Also
Other Languages
Dansk –
Deutsch –
English –
Español –
Français –
Indonesia –
Italiano –
Lietuviškai –
Magyar –
Nederlands –
Polski –
Português –
Română –
Slovenský –
Suomi –
Svenska –
Türkçe –
Česky –
Ελληνικά –
Български –
Русский –
Српски –
Українська –
עברית –
ไทย –
日本語 –
正體中文 –
简体中文 –
Tiếng Việt –
한국어
More info