Difference between revisions of "Thread"
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A Thread is a chunk of code that can run in parallel with other threads. | A Thread is a chunk of code that can run in parallel with other threads. | ||
== Constructors == | == Constructors == | ||
− | {{#ask: [[Category:Functions]] [[Constructs::Thread]] | + | {{#ask: [[Category:Functions]] [[Constructs::Thread]] [[Since::<071]] |
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}} | }} | ||
== Functions == | == Functions == | ||
− | {{#ask: [[Category:Functions]] [[parent::Thread | + | {{#ask: [[Category:Functions]] [[parent::Thread||Object]] [[Since::<071]] |
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| ?Description | | ?Description | ||
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* [[parent::love.thread]] | * [[parent::love.thread]] | ||
[[Category:Types]] | [[Category:Types]] | ||
− | {{#set:Description=A Thread represents a thread. | + | {{#set:Description=A Thread represents a thread.}} |
− | }} | ||
== Other Languages == | == Other Languages == | ||
{{i18n|Thread}} | {{i18n|Thread}} |
Revision as of 18:01, 25 March 2011
Available since LÖVE 0.7.0 |
This type is not supported in earlier versions. |
A Thread is a chunk of code that can run in parallel with other threads.
Constructors
love.thread.newThread | Creates a new Thread from a filename, string or FileData object containing Lua code. |
Functions
Object:type | Gets the type of the object as a string. |
Object:typeOf | Checks whether an object is of a certain type. |
Thread:demand | Receive a message from a thread. Wait for the message to exist before returning. |
Thread:getName | Get the name of a thread. |
Thread:kill | Forcefully terminate the thread. |
Thread:peek | Receive a message from a thread, but leave it in the message box. |
Thread:receive | Receive a message from a thread. |
Thread:send | Send a message. |
Thread:start | Starts the thread. |
Thread:wait | Wait for a thread to finish. |
Supertypes
See Also
Other Languages
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