Difference between revisions of "PulleyJoint"

m (")
Line 1: Line 1:
 
Allows you to simulate bodies connected through pulleys.
 
Allows you to simulate bodies connected through pulleys.
 +
== Constructors ==
 +
{{#ask: [[Category:Functions]] [[Constructs::PulleyJoint]] [[Since::<071]]
 +
| headers=hide
 +
| default=None.
 +
| ?Description
 +
}}
 
== Functions ==
 
== Functions ==
{{#ask: [[Category:Functions]] [[parent::PulleyJoint]] OR [[Category:Functions]] [[parent::Joint]]
+
{{#ask: [[Category:Functions]] [[parent::PulleyJoint||Joint]] [[Since::<071]]
 
| headers=hide
 
| headers=hide
 
| ?Description
 
| ?Description
Line 7: Line 13:
 
== See Also ==
 
== See Also ==
 
* [[parent::Joint]]
 
* [[parent::Joint]]
* [[love.physics.newPulleyJoint]]
 
 
[[Category:Types]]
 
[[Category:Types]]
 
{{#set:Description=Allows you to simulate bodies connected through pulleys.}}
 
{{#set:Description=Allows you to simulate bodies connected through pulleys.}}
 +
{{#set:Since=000}}
 
== Other Languages ==
 
== Other Languages ==
 
{{i18n|PulleyJoint}}
 
{{i18n|PulleyJoint}}

Revision as of 17:29, 25 March 2011

Allows you to simulate bodies connected through pulleys.

Constructors

love.physics.newPulleyJointCreates a PulleyJoint to join two bodies to each other and the ground.

Functions

Joint:destroyExplicitly destroys the Joint.
Joint:getAnchorsGet the anchor points of the joint.
Joint:getCollideConnectedGets whether the connected Bodies collide.
Joint:getReactionForceReturns the reaction force on the second body.
Joint:getReactionTorqueReturns the reaction torque on the second body.
Joint:getTypeGets a string representing the type.
Joint:setCollideConnectedSets whether the connected Bodies should collide with each other.
PulleyJoint:getConstantGet the total length of the rope.
PulleyJoint:getGroundAnchorsGet the ground anchor positions in world coordinates.
PulleyJoint:getLength1Get the current length of the segment attached to the first body.
PulleyJoint:getLength2Get the current length of the segment attached to the second body.
PulleyJoint:getMaxLengthsGet the maximum lengths of the rope segments.
PulleyJoint:getRatioGet the pulley ratio.
PulleyJoint:setConstantSet the total length of the rope.
PulleyJoint:setMaxLengthsSet the maximum lengths of the rope segments.
PulleyJoint:setRatioSet the pulley ratio.

See Also


Other Languages