Difference between revisions of "Joint:getCollideConnected"
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− | + | Gets whether the connected Bodies collide. | |
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== Function == | == Function == | ||
=== Synopsis === | === Synopsis === | ||
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* [[parent::Joint]] | * [[parent::Joint]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=}} | + | {{#set:Description=Gets whether the connected Bodies collide.}} |
+ | {{#set:Since=000}} | ||
+ | == Other Languages == | ||
+ | {{i18n|Joint:getCollideConnected}} |
Latest revision as of 10:59, 25 March 2011
Gets whether the connected Bodies collide.
Function
Synopsis
c = Joint:getCollideConnected( )
Arguments
None.
Returns
boolean c
- True if they collide, false otherwise.
See Also
Other Languages
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Українська –
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