Difference between revisions of "love.physics.newBody"
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Create a new body. | Create a new body. | ||
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A body with zero mass is '''static''' and will not move. | A body with zero mass is '''static''' and will not move. | ||
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Mass can be changed at any time with [[Body:setMass]] or [[Body:setMassFromShapes]]. | Mass can be changed at any time with [[Body:setMass]] or [[Body:setMassFromShapes]]. | ||
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== See Also == | == See Also == | ||
* [[parent::love.physics]] | * [[parent::love.physics]] | ||
+ | * [[Constructs::Body]] | ||
[[Category:Functions]] | [[Category:Functions]] | ||
− | {{#set:Description=Create a new body. | + | {{#set:Description=Create a new body.}} |
− | }} | + | {{#set:Since=000}} |
== Other Languages == | == Other Languages == | ||
{{i18n|love.physics.newBody}} | {{i18n|love.physics.newBody}} |
Revision as of 10:37, 25 March 2011
Create a new body. A body with zero mass is static and will not move. Mass can be changed at any time with Body:setMass or Body:setMassFromShapes.
Function
Synopsis
body = love.physics.newBody( world, x, y, m, i )
Arguments
World world
- The world to create the body in.
number x (0)
- The x position of the body.
number y (0)
- The y position of the body.
number m (0)
- The mass of the body.
number i (0)
- The rotational inertia of the body.
Returns
Body body
- A new body.
See Also
Other Languages
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More info