Difference between revisions of "Body:wakeUp"
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− | + | Wake a sleeping body up. | |
− | |||
A sleeping body is much more efficient to simulate than when awake. | A sleeping body is much more efficient to simulate than when awake. | ||
− | A sleeping body will also | + | A sleeping body will also wake up if another body collides with it or if a joint or contact attached to it is destroyed. |
== Function == | == Function == |
Revision as of 12:16, 6 December 2010
Wake a sleeping body up.
A sleeping body is much more efficient to simulate than when awake.
A sleeping body will also wake up if another body collides with it or if a joint or contact attached to it is destroyed.
Function
Synopsis
Body:wakeUp( )
Arguments
None.
Returns
Nothing.