Difference between revisions of "ServerObject:setCallback"

(Created page with 'Connect to a server. == Function == === Synopsis === <source lang="lua"> clientobject:init( sockettype ) </source> === Arguments === {{param|SocketType|string|"tcp", "udp" or use…')
 
Line 1: Line 1:
Connect to a server.
+
Sets the callbacks for the server.
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
clientobject:init( sockettype )
+
server:setCallbacks(receive, connect, disconnect)
 
</source>
 
</source>
 
=== Arguments ===
 
=== Arguments ===
{{param|SocketType|string|"tcp", "udp" or user-defined.}}
+
{{param|function|receive|Callback called on incoming data(filtered): function(data, id).}}
 +
{{param|function|connect|Callback called when client(s) connect: function(id).}}
 +
{{param|function|disconnect|Callback called when client(s) disconnect (also called by ping): function(id).}}
 
=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.
Line 12: Line 14:
 
* [[parent::ServerObject]]
 
* [[parent::ServerObject]]
 
[[Category:Functions]]
 
[[Category:Functions]]
{{#set:Description=Connect to a server.}}
+
{{#set:Description=Sets the callbacks for the server.}}
 
== Other Languages ==
 
== Other Languages ==
{{i18n|ServerObject:init}}
+
{{i18n|ServerObject:setCallback}}

Revision as of 01:07, 20 November 2010

Sets the callbacks for the server.

Function

Synopsis

server:setCallbacks(receive, connect, disconnect)

Arguments

function receive
Callback called on incoming data(filtered): function(data, id).
function connect
Callback called when client(s) connect: function(id).
function disconnect
Callback called when client(s) disconnect (also called by ping): function(id).

Returns

Nothing.

See Also

Other Languages