Difference between revisions of "ServerObject.tcp:acceptAll"

m
 
(One intermediate revision by the same user not shown)
Line 1: Line 1:
Connect to a server.
+
Accepts connecting clients (TCP Only)
 
== Function ==
 
== Function ==
 
=== Synopsis ===
 
=== Synopsis ===
 
<source lang="lua">
 
<source lang="lua">
clientobject:init( sockettype )
+
server.tcp:acceptAll()
 
</source>
 
</source>
=== Arguments ===
 
{{param|SocketType|string|"tcp", "udp" or user-defined.}}
 
 
=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.
Line 14: Line 12:
 
{{#set:Description=Connect to a server.}}
 
{{#set:Description=Connect to a server.}}
 
== Other Languages ==
 
== Other Languages ==
{{i18n|ServerObject:init}}
+
{{i18n|ServerObject.tcp:acceptAll}}

Latest revision as of 00:49, 20 November 2010

Accepts connecting clients (TCP Only)

Function

Synopsis

server.tcp:acceptAll()

Returns

Nothing.

See Also

Other Languages