Difference between revisions of "SoundData:copyFrom"

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{{param|number|sourcestart|The first sample in the source SoundData to copy from.}}
 
{{param|number|sourcestart|The first sample in the source SoundData to copy from.}}
 
{{param|number|samplecount|The total number of samples to copy.}}
 
{{param|number|samplecount|The total number of samples to copy.}}
{{param|number|sourcestart|The first sample in the destination SoundData to copy to.}}
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{{param|number|deststart|The first sample in the destination SoundData to copy to.}}
 
=== Returns ===
 
=== Returns ===
 
Nothing.
 
Nothing.
 
== Notes ==
 
== Notes ==
 
Samples start from zero. If a SoundData has multiple channels, each sample contains data for all channels.
 
Samples start from zero. If a SoundData has multiple channels, each sample contains data for all channels.
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 +
This function does not perform sample rate conversion. If the SoundDatas have different sample rate, the resulting audio may played slower or faster depending on the differences.
 
== See Also ==
 
== See Also ==
 
* [[parent::SoundData]]
 
* [[parent::SoundData]]

Latest revision as of 03:36, 23 January 2025

Available since LÖVE 12.0
This function is not supported in earlier versions.

Copies the specified section of the given SoundData into this one.

Function

Synopsis

SoundData:copyFrom( sourcedata, sourcestart, samplecount, deststart )

Arguments

SoundData sourcedata
The SoundData to copy from.
number sourcestart
The first sample in the source SoundData to copy from.
number samplecount
The total number of samples to copy.
number deststart
The first sample in the destination SoundData to copy to.

Returns

Nothing.

Notes

Samples start from zero. If a SoundData has multiple channels, each sample contains data for all channels.

This function does not perform sample rate conversion. If the SoundDatas have different sample rate, the resulting audio may played slower or faster depending on the differences.

See Also

Other Languages